Mortal Online | Devtracker - Aktuelle beiträge der MO-Entwickler auf einen Blick
Mortal Online: DEVTRACKER
Geschrieben von: Administrator Montag, den 29. März 2010 um 17:41 Uhr
Hier findest du alle Beiträge der Entwickler im offiziellen Forum zu bestimmten Themen.
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The Dreaded ZNot with Awakening, nope. It's a cool concept though and is easily doable since we have the book system integrated already, so maybe in the near future when we have time to do the writeups and such,...
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The Dreaded ZThat there is one of the most annoying issues with the current UI implementation. The problem is that the engine can either put focus on the standard/old UI or the new Flash elements, but not both...
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64bits, when?Vsync will really do nothing at all if you're playing in windowed mode, so whether that's checked or not won't really matter. The thing to keep in mind with smooth framerate is it WILL limit your...
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64bits, when?This is on à q9550 CPU full load on all cores When needed. Have not tested on many diff CPUs yet, Will do though.
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64bits, when?so you cant get above 50% cpu load?
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64bits, when?I meant crossfire as well, not only sli :)
Fatcamp, you will see some good changes on this with awakening, memory wise. -
64bits, when?hmm ya something caps your cpu cores not being fully utilized for sure, I wounder why my cores are being used in default settings and yours not. Your hardware is pretty high end, so yea thereÂ’s no...
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64bits, when?hmm this is odd, we do have multithreading on right now.
I just checked and im getting a total of 85% load right now in a simulated crowded area in MO on my quad core, evently spread load on all 4... -
Horse Levelingumm I was pretty sure I mentioned this before, somewhere or in an interview...
Taiming gets lots of love and a bump naturally by the new AI since its all connected. Though I have not said breeding... -
Pikkoserver - 1000 player FPS acheived. Tech available for licensingYes on launch days we had directly more than 1000+ players at the same time, we had few starting locations that put you all in one small area, even though it ran pretty well. Resource demanding was a...
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64bits, when?We are doing our best in getting a stable 64 bits client for awakening.
It all depends if its stable or not, if it is, we are going to release it.
This means, there would be no real memory limit... -
Awakening release dateLong term of trying to get 50k players is a reasonable goal, we are not talking months here, also if you think in a longer term working with the right publisher do help a lot in marketing, which is...
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Horse LevelingDid I mention that awakening is much about pets, new skills, taming, mounts, and training them? :)
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Pikkoserver - 1000 player FPS acheived. Tech available for licensingWe actually have had more players than that online on one cluster node, which is pretty impressive. So I wouldnt call 1000 a record :) if thats the case then we would have it, which would mean Eve...
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Server Maintenance and PatchingThe game server will be offline for several hours due to maintenance and server patching.
We apologize for any inconvenience and will have Nave back up and running as soon as possible. -
Sword of Tears - Vanishing PointThanks for sharing fun and Great movie, your client handled that pretty well.
Hmm there was almost no server load/stress during the event so we are very happy with the server performance. However... -
Great blade issue = polesword issue poll.Yes Im sorry about that, I didnt even know it was still like that,
We talked about it today, and will have it fixed in the next patch.
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Great blade issue = polesword issue poll.Before they had much more weak spots, but that created those imba sticks with weak spots, made that a bit to OP so daggers in generals had to be nerfed, no easy way for us to balance this since...
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Getting stuck.How odd it may sound, that is correct.
We are adding a correct restriction for this in next client patch, which means you do not have to use smoothframe to correct this if having such high fps rates.... -
Great blade issue = polesword issue poll.I doesnt work like that.
We have no arc system to match animation, we have no traces getting spawned to simulate a hit depending on animation.
We have a real time trace system on the actual mesh,... -
Getting stuck.Like fatcamp says, there is a small issue related to very high fps in UE3 that we have adjusted but not yet put live. Whenever we do our next client patch there are going to be a fix for this.
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Crashing in Medulileosuth, have you tried to lower all textures to the lowest in launcher option?
a 32 bits os should be able to run the game on lowest texture settings without these crashes. Also make sure win and... -
Awakening - suggestions to make newbs staySkinning is used a little differently in Awakening. It's mostly a simple UI change, but when you learn extraction you'll now see an actual skinning ability which can be used anywhere, just like...
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Announcing the government of Morin Kur and the law of the landYou do not loose PP by holding the cities anymore, untill, we are further working the cities, awakening is bringing us patroling guards, no insta tele whacking guards anymore you know..
So as long... -
Found a way to get rid of lagIf you're getting big stutters going into new areas it's likely one (or both) of two things:
Your texture settings are set too high for the amount of vram on your video card. Unless you have OVER... -
Map Of Nave ReleasedAzeroth, and not Earth? A true gamer.
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Awakening ScreeniesThere is one major change in Tindrem since this ss. We had to have something that split the city a bit to save performance, so the big mountain had to go in the centre of the city, where the Emperor...
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Awakening ScreeniesLol, you dont you think that was my intention?
The city structures are finished, what is being worked on now is overall propping and npc behavours, giving the city life. I dont want to spoil to much... -
Map Of Nave ReleasedOh. Uhm.
Ok, I've no idea how that map ended up here, but that's one of the very first maps I did for MO many years ago, according to Henriks initial layout. Believe it or not, some of the... -
Henrik Nyströms announcement?This was the updates:
http://www.mortalonline.com/awakening
Ive been working on Tindrem, you can see a screenshot from it as well.
Everything moving forward nicely
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Twitter Newsalright guys.. some news then.
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SV pls INFO!!I bet 95% on that he is experiencing a level stream and not a node change, since node changes do not take more than like you said, a top lag on a second or so. Level streaming takes more (depending...
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Want to see charcters out of first person!Yep.. ;)
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need help with my new computerIt's something I'll consider doing, although if the game is installed properly, and not just copied from another drive, for example, it will install the prerequisites at that time. Thus it shouldn't...
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need help with my new computerYes, you do. With a fresh Windows 7 install you will most likely need to install DirectX from Microsoft if you just copied the game back over without running the installer.
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Can't Patch!Failed to open new file.This is an issue I'm still working on, for sure. The problem is a little more complicated in that it's with the patching engine itself, not so much our launcher. I'm working with the company who...
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SV pls INFO!!Patience my young Padawan, Patience!
We have not had the time to get any vacation, other than xmas day and new years eve. We are working hard as usual, to bring you one awesome game.
It is still... -
Idle: Why Can't I?Actually, we do have a idle kick in the game.
As long as you refresh your status every now and then, you wont be kicked from the game. -
Your plans for New Year's EveI'll be coding UI from when I wake up till I sleep. I usually break to eat something tho. New years day is also my birthday so I'm extra pathetic. ;)
Sent from my GT-I9100M using Tapatalk -
Map Of Nave ReleasedThis map is the FIRST drawn (by Henrik himself I think) way back in the day. It's the first draft of Nave, and because of this there are some things which were changed before we got what we have now...
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Map Of Nave ReleasedI've spoken with Discord and we wanted to post a slightly better quality version of the map. It's the same map, but Henrik's was taken with his camera phone so it's not quite the same...
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Launcher doesn't start - error insteadAre you sure they were in the right folder? They should be in your Mortal Online\mortalonline folder, not in the patches folder.
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STAR WARS: The Old RepublicI really just cant enjoy this game sadly,
its even more linear and SP than any other mmo out there.
I liked the old Star Wars galaxies online A LOT when it was released, until they gave in to allow... -
Capital letters bugged char ?I found phobos ofb, is that you?
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henrik on twitterooh, only 35 left, and you will have a christmas gift ;)
One day left..... -
Server patch 2011-12-22Yea, I mean the nodes do change the players position to another computer, which means theres some data being transfered, and just notice a small "hic up" by doing this step, Is pretty damn good I...
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MO best sandbox game of 2011?I hope you vote for us!!
:) -
Server patch 2011-12-22Tested and verified, it works, you do notice a small hickup when passing a node line, but you wont crash or freeze on them anymore :)
We have one thing left with node lines, in some rare cases you... -
Server patch 2011-12-22200 active members?
It's capped on 180 untill we have rebuilt a small part of that system since it makes guild information go unstable. If you want to invite active new players you need to remove... -
Sword of Tears?This Sword have a place in this world and a reason.
It was far from OP in PVP, since it was very slow and heavy, and the bonus was just a bit more damage. It was unique and it will be needed in the...
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